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Guardians of Roses

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 Détail du patch 1.3.24.0

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Silmarils Allister




Nombre de messages : 781
Age : 41
Localisation : England pour de vrai
Date d'inscription : 03/02/2008

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Classe: Marchand indépendant
Niveau:
Détail du patch 1.3.24.0 Left_bar_bleue39/50Détail du patch 1.3.24.0 Empty_bar_bleue  (39/50)
Navire: Frégate Raa Mastercraft

Détail du patch 1.3.24.0 Empty
MessageSujet: Détail du patch 1.3.24.0   Détail du patch 1.3.24.0 Icon_minitimeVen 11 Avr - 12:27

Le lien ICI

Enjoy!
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William Ashbless

William Ashbless


Nombre de messages : 261
Age : 49
Localisation : Foreign Office
Date d'inscription : 08/03/2008

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Classe: Corsaire
Niveau:
Détail du patch 1.3.24.0 Left_bar_bleue39/50Détail du patch 1.3.24.0 Empty_bar_bleue  (39/50)
Navire: H.M.S. Hargneuse

Détail du patch 1.3.24.0 Empty
MessageSujet: Re: Détail du patch 1.3.24.0   Détail du patch 1.3.24.0 Icon_minitimeVen 11 Avr - 13:25

MC Hercules: Increased accuracy to 4, increased structure and armor bonuses to 22.5%, increased sail bonus to 15%, increased reload bonus to 18.5%, increased tracking to 18. Set max acceleration to 1.66. Increased capacity to 170, speed to 15.8, broadside DR to 8.

C'est énorme ça Very Happy
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Silmarils Allister




Nombre de messages : 781
Age : 41
Localisation : England pour de vrai
Date d'inscription : 03/02/2008

Feuille de personnage
Classe: Marchand indépendant
Niveau:
Détail du patch 1.3.24.0 Left_bar_bleue39/50Détail du patch 1.3.24.0 Empty_bar_bleue  (39/50)
Navire: Frégate Raa Mastercraft

Détail du patch 1.3.24.0 Empty
MessageSujet: Re: Détail du patch 1.3.24.0   Détail du patch 1.3.24.0 Icon_minitimeVen 11 Avr - 13:28

Des trucs en vrac:

Citation :
MC Hercules: Increased accuracy to 4, increased structure and armor bonuses to 22.5%, increased sail bonus to 15%, increased reload bonus to 18.5%, increased tracking to 18. Set max acceleration to 1.66. Increased capacity to 170, speed to 15.8, broadside DR to 8.

Citation :
Mordaunt: Increased the production cost to 35,000 doubloons/durability.

Citation :
Alexander: Increased the cost to 45,000 db/durability. This ship was missing a 1 DR boost that it was supposed to receive on its bow/stern.

Citation :
Couronne: Increased broadside damage reduction to 14 and structure to 3300.

Citation :
While in boarding combat, ships now have 75% resistance to damage.

Citation :
You can now board at speeds of up to 10 knots. You can now claim prizes at speeds of up to 8 knots.

Citation :
Freetrader Skills:

Expert Carpenter: Reduced repair from 70% to 60% armor, 50% structure.
Hold Together: Now has its own icon and no longer uses the one for Economy: Production.
Provision Allies: Boarding: Was clearing when you zoned. Fixed that.
Rum Ration: Now consumes 5 Kegs of Rum, Rough instead of 1 Rum
Travel: Now has a more distinct icon instead of just being a mirror image of Battle Preparations: Maneuver.

Citation :
Navy Skills:

Break Morale: Stun now lasts 5 seconds.
Desperate Shot and Last Stand: Now gated on armor integrity, not structure integrity.
Emergency Repairs: No longer protects from reapplication of debuffs for its duration. Still strips debuffs.
Escort: The floaty shield now lasts as long as the effect.
Final Defense: The duration was too high in 1.2. Set to 40 seconds.
Ultima Ratio Regum: Now has its own icon and no longer uses the one for Vital Strike.

Citation :
Privateer Skills:

Death's Embrace: Has its own icon now, instead of using the icon for Burst of Speed.

Citation :
The level 25 and 45 career missions for each career were giving out way too many marks of victory. Reduced the MoV rewards: Level 25: was 36 -> now 5. Level 45: was 72 -> now 9.

-> Grouillez vous de les faire si c'est pas fait!!!

Citation :
Removed all ship deeds from commendation turn-ins. They were badly distorting the ship crafting market.

-> Grouillez-vous de recup ce que vous pouvez!!!

Citation :
It was possible to join a PvP battle that existed before you entered the Open Sea. That shouldn't be. We think we've fixed it.

-> Au revoir les groupes ou y en a un qui zone en flag pvp et le reste a l'intérieur du port!

Citation :
Fleets: These are large, non-aggressive, groups of high level NPCs. They sail around in packs of 8 or 12 (8 being more common) level 50 ships. The goal is that an organized group of players can attack these fleets and generate a large amount of unrest from sinking them. Nationals have three different kinds of fleets: 1) Patrolling Fleets: 8 level 50 frigates. Sinking all 8 generates about 300 unrest. 2) Maneuvering Fleets: 5 elite SOLs (they cannot be captured), and 7 non-elite escorting frigates. Sinking all generates about 450 unrest. The elite SOLs have improved loot tables. 3) Resupply Fleets: 1 Elite Couronne Gallon (that can't be captured), 4 elite Ships of the Line (that can't be captured), and 7 escorting frigates. The Galleon drops a huge amount of potentially very valuable loot. The SOLs have improved loot tables, and the escorts have the normal navy loot tables. Sinking all will generate roughly 450 unrest. Resupply Fleets are quite rare, particularly at ports that are not in unrest or contention. Pirates have 2 different kinds of fleets: 1) Lurking Fleets: 1 Elite level 50 frigate and 7 regular level 50 frigates. The elite frigate has improved loot tables. Sinking all ships generates roughly 300 unrest. 2) Hunting Fleets: 6 Elite level 50 frigates and 6 regular level 50 frigates. The elite frigates have improved loot tables. Sinking all ships generates roughly 450 unrest.

-> Jamais vu de groupe de 12 pour ma part...

Citation :
Once a port has moved into Unrest it will almost exclusively spawn ships of its nation and the nation attacking it, in approximately equal proportion. This should make contention manipulation easier.

Et tout plein d'autres trucs...
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MessageSujet: Re: Détail du patch 1.3.24.0   Détail du patch 1.3.24.0 Icon_minitime

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